Hordes is the name of a 30mm tabletop miniature wargame
produced by Privateer Press, announced at Gen Con 2005 and released on April
22, 2006. Although a completely standalone game in its own right, Hordes was
designed as a companion to Warmachine, Privateer Press' flagship miniatures
game. The games are 100% compatible, and share much of the same rules set,
although the most important mechanic - fury for Hordes and focus for Warmachine
- remains unique to each. Hordes forces and Warmachine forces often face off
against each other both on the tabletop and in the background fiction. The
games share the same setting, the Iron Kingdoms, with much of the Hordes
storyline taking place in the wild areas away from the 'civilized' areas where
Warmachine's major action takes place.
Beyond the industrial world, formidable factions harness the power of magic, nature and the unnatural to vie for domination of their realms. Battle in this wilderness is waged by potent warlocks, arcane warriors who wield the savage power of a small army. When leading an army, they are more than a match for the mightiest forces of the Iron Kingdoms. HORDES: Primal thrusts you into this savage world with - complete core rules for the game packed with examples to illustrate key concepts. In depth histories of the wild tribes and organisations of the Iron Kingdoms and the conflicts that have shaped them, from the stalwart Trollblood kriels and the enigmatic druids of the Circle Orboros to the dragon worshippers of the Legion of Everbright.
A selection of detailed army profiles and game stats for the powerful characters warbeasts and soldiers to help you muster a customised army for combat.
An instructional painting and hobby guide that will show you how to bring both your miniatures and your tabletop battlefield to life.
A summary of the rules for Warmachine the fully compatible companion game that shows the steam powered side of the Iron Kingdoms.